In the last part, we discussed about our smart English language apps for preschoolers. It was a fun and colourful app aimed at improving your child’s overall language development. But, children need to learn not just about language, but also about numbers. Our smart Math/Numbers apps are ideal for the purpose.
Swim With Numbers
With its beautiful ocean theme, the ‘Swim with Numbers’ app is a great way to introduce your children to the world of numbers. The app covers numbers 1 to 10. There are four different sections in this app to improve your child’s overall numerical ability. The sections are:
- 123 – Teaches children to recognize the numbers 1 to 10
- 123 Trace – A tracing activity for children to get used to writing numbers in English
- 123 Game – It is a counting activity that reinforces learning
- 123 Song – Children tend to learn songs faster. The numbers song will help retain what they learn.
Time can be a confusing concept for young children. Preschoolers do understand tiny bits of the concept and the Time Bird app makes the best out of it.
Learn to Tell Time
Your children gets introduced to the clock, the features and purpose of clocks
Both analogue and digital clocks are introduced to children in this section
It explains the hour hand to your child.
There are two different modes – Auto learning and self learning. In auto learning, the minute hand stays at 12 so that your child understands that every time the minute hand stays there, the time is __ o’clock. Self Learning on the other hand allows your child to move the hands around till they learn how to read it.
This part contains a couple of age-appropriate activities that simplify the concept of time; making it easy for your children to understand.
These activities are:
- Matching – The child has to match digital and analogue clocks that show the same time
- Set Time – This activity asks the child to set time on the clock evaluates the child by asking him to set the time on the clock.
This is a game that will make little multiplication table champions out of your kids. There are two different modes in this game.
The first one is Random Mode, which lets your child practice tables using random questions. The kid should slice or squash the correct answers. There are 5 lives and each incorrect answer reduces a single life.
The second mode is Time Mode. It gives a time frame of 90 seconds within which your child has to answer maximum number of multiplication questions.
Results are displayed in a separate page and points out the tables on which the child has to work more. The app even lets you choose the table you like to practice.
All About Shapes
This is our upcoming application that provides more fun and learning to preschoolers.
That’s it for this week. Next time, we will look into the E.V.K / G.K. apps.